West Coast Battle Network
Home => General/Media Discussion => Topic started by: Geminon on Jun 24, 2025, 07:22 PM
Hello!!! It's me, Tyler/Nonimeg!!! Lately, we've seen a BUNCH(and I mean a bunch) of fighting games get announced relatively recently!!! Between big studios and indie developers, there's a lot of new projects releasing within the Summer 2025-Autumn 2026 Time Window. With these games, we see different formats celebrate the diversity and history of the tag genre- 2v2, 3v3, even 4v4 action with Marvel (but not capcom???) returning to the fray, partnering up with Arc System Works.
My question is, how do you feel about it? Fighting games are known to have tons of cool mechanics, and lately Tag Fighters have been trying to innovate and move forward with it's battle systems. Mechanics like Active Tag differ from games without it, like MVC3. Some games have gotten rid of incoming to return both players to neutral, other games just have incoming off the bat. Some may not even make you play all of the characters you pick(????)
What are your thoughts and opinions? Do you like Tag games? Dislike them? are any of the new ones gonna get you interested in the genre?
Here's the current list we've got running right now .
Hunter X Hunter: Nen Impact (2025)
Marvel: Tokon Fighting Souls (2026)
Invincible VS(2026)
Saturday AM: Battle Manga(2026)
2XKO(2027)
Nen impact is made by Eighting, devs who made MVC3!!! It has a local multiplayer 6 character demo out right now!!!! It's traditional 3v3, but does not have traditional special motion inputs.
Marvel Tokon Fighting Souls is made by Arc System Works, in a shocking collaboration announcement made even more exciting from the visuals showing off 4 on 4 gameplay. We still wonder to this day what the buttons will be. However, one of the more shocking announcements was that "we don't have to play with all 4 characters." Will they all share one healthbar?
Invincible VS is created by Skybound and Quarter Up games, staffed by people who worked on the new iteration of Killer Instinct. While having a special button instead of motion inputs, it seems closer to DBFZ in it's gameplay style of launching with heavies. Featuring a Omni-Combo system that allows you to extend combos based around tagging in, it seems like we'll be getting used to the entire team more intimately than other games.
Saturday AM: Battle Manga was just announced, but is definitely coming out hitting strong with anime fighitng game modder and developer WistfulHopes announcing their involvement on twitter with the game, as well as the IP being of an indie comic developer!!! While we don't have footage, we have an announcement on gematsu that reveals 2 of the dev's titular characters from their works.
2XKO is being worked on by the team who did rising thunder!!! Rising Thunder wasn't a tag game, but had 3 special buttons for each of the characters. This new game is continuing the trend!!!!!!